I Made a Damn Musical – Here’s How

Well folks, a year later and I’m back. Last year I promised myself that I wouldn’t do another overly ambitious Werewolf House project once Halloween rolled around. As soon as that crisp LA fall air creeps in (nights go below 70 degrees! I love seasons) I am so entranced by the coming spooky season that completely forget what a draining ordeal these projects are. In an effort to stop my future self, I made it clear to the world that last year’s game was the final chapter in the Werewolf House saga (“the skullmination of the thrillogy”). It did not work.

Though, technically, I kept my promise.

Not heeding my own warning, I got the bright idea to look into the tools at my disposal if I were to try and make another Halloween game. After a couple days of poking around, trying out different game making programs, I realized that creating an even more interactive game for this year’s Werewolf House may not be possible in a month and a half. Even after a lot of research, there were still too many variables and unknowns (platformer? first person shooter? VR??) to know if I could even finish it by Halloween… or at least that’s what I told myself. But the truth probably is just that I didn’t yet have an idea that excited me enough to really dive in and put in the necessary effort to finish something. Given past Werewolf Houses and beyond, it’s become pretty clear that I will get something done, sleep and sanity be damned. It’ll be sloppy as hell, but it will get done. What I discovered though is that making a real, interactive game is shockingly doable, and all the resources to do so are shockingly free. And I will not-so-shockingly end up making one in the near future and hate myself for doing so.

So, no Werewolf House. Warning heeded, I was free to live my life. But I still had a sneaky little loophole up my sneaky little sleeve: I also had an unproduced Crypt Keeper musical just sitting there on my hard drive, beckoning… daring me to do something with it. Plus, since it was already written and rough demos were already recorded, how much more work could there be right? Ha ha ha yep only easy street from now on, welcome to hell.

September 16 at 12:41 PM I texted my girlfriend and now suddenly the lead of the production: “OK fuck it let’s do the crypt keeper musical for Halloween.” Oops.

So, through a technicality I was able to keep my promise to myself by instead making a musical. Simultaneously deviously clever and a huge dumbass, tricking myself into doing another exhausting project. But now, basking in the afterglow of the whole thing, I’m very glad I am so gullible and crafty all at once.

In a similar effort from last time to purge myself of this project once and for all and put a giant, sloppily written bow on the whole thing, let’s recap how this thing got made. And yep it will be hellishly long, enter at your own peril.

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I Made a Damn Game – Here’s How

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Haters across the nation are reeling–I’ve gone and done it again. I made a game. Since everyone around me is extremely tired of hearing about this thing, and I am extremely tired of being alive, I think it’s time to wrap this whole thing up, dump all my thoughts on the whole journey, then finally embrace death’s tender kiss.

Since this blog is my internet toilet where I excrete all my dumb thoughts, this is probably gonna get long, so feel free to not read this and continue living your life.

I already documented the experience of making the original game here, so if you’re into bullshit, feel free to read that to hear the story of the game’s initial reception. Let’s pick up the story from there. Note: I’m back after finishing this thing and I can confirm it’s extremely long, so click at your own peril.

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Please Don’t Drag Me to Hell: Fixing Hellraiser

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It’s hard to say if I’m a fan of the Hellraiser franchise. Sure, the sequels are all garbage, that much we can agree on, I’m oddly compelled to revisit the 1987 film at least once a year (usually around Halloween because you know your boy gets way too into the witchery of the spooking season), I enjoy the novella, and I can even appreciate the second Hellraiser movie as a piece of over-the-top 80s exploitation – but no Hellraiser story has ever made me feel anywhere close to the emotions that I get when I think about Hellraiser.

I recently pre-ordered a collection of Hellraiser comics written by Clive Barker – I had read a lot of glowing reviews from people saying that they recaptured the essence of the franchise. The best thing since the original movie they said. The omnibus was supposed to arrive on Halloween itself – October 31st aka All Hallow’s Ween – but it was pushed back 2 weeks. My anticipation mounted even more. I couldn’t wait to finally appreciate something that fulfilled the promise of Hellraiser – I was ready for Clive Barker to take me straight to hell, no more of these weird film detours. He would be the guy to do it after all, who better than the creator of the franchise to understand and make the most of the concept right?

I suppose you can imagine where this is going. Not only did the comics have a kind of stilted, rushed feeling (maybe Barker is more used to pacing out a novel compared to writing a comic script – or maybe the episodic nature of each issue’s release caused things to unfold in a weird way), they seemed to double down on the parts of Hellraiser that didn’t work. So anyway, here we are. I’m trapped in this blog for the rest of eternity so I figure I might as well make the most of this online hell by writing out some of my thoughts.

So what makes Hellraiser good then, smart guy?

Glad you asked, internet asshole! Let’s talk about the general concept. Let’s grab our rusty hooks and strip away all the skin and get to the juicy insides of the story. I promise that’s the only time I’ll do a writerly flourish like that. OK? Cool. Deal.

The thing that hooked me (fuck, sorry, last one) was the original, inciting story of Frank from the original film and novella. He was a mega horny dude that got bored of even the freakiest sex he could find on earth, so he went to the ends of the earth to find this mythical box that was supposed to unlock feelings so unfathomable, he couldn’t even comprehend them even as a super experienced sex haver.

And then, yeah, we’ve seen the movie, he finally tracks down the box, opens it, and is shocked when instead of sexy bikini babes, he’s greeted by demon leather daddies and mistresses who then take him to hell where he’ll suffer unfathomable pain and pleasure for the rest of eternity.

It’s a brilliant concept. Think of how it differs from most horror. The villains are not evil – they just have lived so long and are so numb to feeling that they have trouble telling the difference between pain and pleasure. And the victim is not just some innocent person getting picked off – he’s getting a monkey’s paw kind of version of exactly what he wanted. You got bored and wanted to feel something new? Well you got it buddy! Sorry if it’s too much for your human brain to handle.

And the best part? Despite seeing plenty of the bad guys, we don’t know anything about them. At some point in the first movie they say they are from a different dimension. In most other contexts that would sound dumb, but it’s easy to believe. They seem almost alien. Their outfit and weird mutilation has a certain otherworldly logic to it. And it follows the golden rule of horror – what you don’t see is scariest. We see glimpses of their torture methods, but you can only imagine what kind of insane techniques they’ve come up with after doing this one specific thing for eons. Even though Frank seems like a hedonistic bastard, you still can’t help but think “damn, this dude’s soul is fucked.”

But this is where the disappointment comes in. Each subsequent piece of Hellraiser media can’t help but expand the lore of the Cenobites, and each time it does, it undercuts what makes them compelling. Even in the first movie, we get this beautiful horror setup, only for us to see a teenage Kirsty successfully bargain with and then outsmart these immortal elder demons. Then in the second, we visit their world and hmmm aahhh I guess this incomprehensible interdimensional hellscape is uhhh a spooky MC Escher maze with some Halloween spider web decorations?

Which then brings us to the comics. Instead of going the other way with it, maybe wheeling it back and restoring some dignity to the Cenobites, I was very dismayed to see that the comics take it even further. They downright humanize Pinhead right from the start.

We go back to the drab maze world of the second movie (guess that’s canon now) where we see Pinhead dealing with his demon ennui. “Ho hum” he says. “Torturing people is no fun anymore” he thinks to himself. “There’s no spark left in this BDSM relationship” he tells another Cenobite who I guess is his girlfriend – she tries to talk some sense into him but he’s made up his mind. He wants to go back to Earth.

The comic also features Kirsty on a revenge mission. It’s another inspired concept wasted – we find out that the Lament Configuration, the puzzle box that unleashes Pinhead and his Cenobite crew is only one of several different talismans on earth. Each of them unleashes a different group of hell demons with their own methods of torture. Yes. Cool.

But then we see Kirsty and a band of Cenobite survivors quickly and fairly easily destroy these horcruxes and the demons contained within. If the Cenobites had lost their mystique at the end of the first movie, they are almost completely neutered in the comics.

The scope and story kind of goes off the rails from there. We find out that Pinhead has a master plan to return to earth and weasel his way into becoming a Mega Hell Man, Kirsty becomes Lady Pinhead, and the end basically boils down to a horror version of the Marvel “blue laser in the sky is going to end the world” trope.

Definitely not to knock anyone that enjoys the comics – Clive Barker is a master storyteller and there are some great moments and it’s certainly the best the franchise has been since the 80s. But like I said, this isn’t the side of Hellraiser that gets my brain a-tinglin.

So how would you make Hellraiser good then, smart guy?

Glad you asked, online piece of shit! Hellraiser may have been the kind of concept best served to a single movie where your brain can fill in all the ideas hinted at in the margins. But if they’re insisting on making more of these movies, might as well try and make them as good as we can, huh?

Like I said before, Clive Barker knows his shit, and I think the comics already give us a real close framework to follow.

Just remove all the stuff about Pinhead and his hell sorrows and we’re practically there. After her whole family got taken down by the Cenobites, Kirsty is now on a mission to track down the box and prevent other people from having the same fate. But, as she investigates more, she finds out that the box is just the beginning. Each box has its own separate hells and demons with their own special brand of eternal suffering.

Most important of all – make them mysterious. Show as little as you possibly can. In fact, it may not even be necessary to show the demons until the very end. You could easily have the movie be about Kirsty playing detective and tracking down these other boxes. She sees the aftermath, maybe hears from people about the unfathomable shit they saw, but you only get glimpses of the true horror that the box unleashes.

And if you really want to make em scary – make em unbeatable. Remember movies like The Strangers, The Ring, Nightmare on Elm Street, No Country for Old Men, etc? They were unsettling because the good guys don’t win. The evil entity continues on their merry way, ready to hop out of  your big square early-2000s TV or shoot you with that cow gun bolt thing. That’s the sort of horror ending that stays with you. The first Hellraiser film flirted with the idea of having the monster live to spook another day, but c’mon a whole gang of hell demons were outsmarted and beaten by a couple 80s-hair teens. The next person that gets caught up in all this has a decent shot of figuring out a way to get out of hell – maybe you could challenge Pinhead to a fiddle duel like in my fanfiction, I don’t know.

LISTEN, I know that obviously there are a lot of factors that make it difficult to just stick the ideal Hellraiser story on screen or on a comic page. There are deadlines and money involved that make it difficult to create a singular vision. In fact I’m pretty sure I read somewhere that a lot of the (bad) sequels started out as already-written scripts that were purchased on the cheap and then (poorly) adapted to include Pinhead and the Hellraiser crew so the studio could hold onto the rights. Also I recognize that most of the time “here’s how you REALLY do a thing” articles like these are amateur dumbasses like me thinking they could do something better than professionals, but it feels like everyone agrees the films are not living up to their potential, but I haven’t seen many ideas of how we can bring things back to their former GORY lol.

With all that in mind I will volunteer to do this for little-to-no money out of the purity and charity of my little heart. My only demand is that I am allowed to join the Writer’s Guild though so I can get my greasy little hands on those sweet sweet screeners. Also I have experience reinventing franchises that have lost their way, please see my real full-length Rush Hour 4 script where Jackie Chan and Chris Tucker go back in time to fight in the Civil War and defeat racism.

But all joking aside folks, friends, I think Hellraiser is interesting in that unlike other horror franchises that have long-since used up all their best ideas, Hellraiser’s potential seems to be still untapped. The first film is undeniably the best, but even Clive Barker admits it’s far from perfect. And the comics – while well-written and full of interesting ideas – seem to stray from the otherworldly horror of the original story.

If we’re going to keep making more of these damn things, why not put some thought into what makes Hellraiser stand apart and create something that might appeal to people outside of its die-hard (haha like you die hard in hell I guess? Sort of a play on words) fanbase?

Thank you for somehow reading this entire thing, god bless you, turns out this article was hell all along. Now you’re dead motherfuker. Bye!

I Made A Halloween Choose Your Own Adventure Experience – Werewolf House

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Hi friends, I have some exciting news. Haters, I have some unfortunate news for you.

I have created a new interactive scary Halloween website for you to click around on. Unfortunately, this site will mostly kill you, haters and friends alike. This is the curse of the creator of the Werewolf House. It is more of a burden on me, I promise.

I figured this blog might be a good opportunity to talk about how this all came about since this blog has proven to be my internet dumping ground.

Around Halloween time, I thought it might be fun to make a new animated gif-filled interactive 2nd person adventure based on an internet haunted house I did right here on this very blog. It was one of the few things I’ve written that felt easy and natural, so I had the bright idea to do that again instead of continuously doing shit that’s hard to do that I’m bad at.

I got a little carried away with the Halloween spirit and started thinking of more and more features I could add to this haunted house sequel. First, I had the idea to make it a choose your own adventure style story, which meant that I needed a new, more powerful platform. So goodbye dusty old WordPress and hello hot and fresh Squarespace. Squarespace allowed me to put the whole story on one screen, and have links that scrolled you to the correct section depending on the decision you made. Pretty slick to me, a guy who doesn’t know anything about making websites.

Next, I also thought it would be fun to write some ambient background music for the spooky experience. But then that backing music started coming together and sounding cool, so like a dumbass I got the idea to use some of the sounds in the backing track to create a more traditionally structured song with lyrics and drums and guitar and shit.

At this point this was becoming a pretty involved, real deal project. The internet’s cheesiest scary Halloween gifs might be fun and all for visuals in the actual story, but I needed something actually good to grab people. So I asked my friend Rose to make a front page illustration (as seen above) and she knocked it out of the god damn park. Trying to spread this around has been a lot easier than normal because I figure at the very least, if someone clicks on my site they will see this unquestionably amazing artwork before they have to suffer through my amateur music and “””””””comedy””””””””””””.

Oh yeah and did I mention I thought all this up October 5th and I had less than a month to do the entire website, writing, backing track and song all on my own? WELL I did that’s how it went down.

 

So like a little shit I started working on the site and story whenever I could, at work a bit (sorry), at home, writing dumb notes to myself or emailing myself caches of werewolf gifs I found online when I was out and about.

I was especially nervous about the song. The last song I did (for my friend Allie’s Dog Concept Album) took me months to finish to my semi-satisfaction. Partially because I planned it out wrong and forgot how to record songs so I had to rerecord most of the thing, but mainly because I knew it was going to be alongside some real deal established people like my teenage bass hero Mark Hoppus, so I figured I better make damn sure it’s as good as I possibly could make it. So it almost killed me but after several months I made it work. It took about 2 weeks to do the backing track, so I only had another 2 weeks left to finish the song which got me shaking in my little chinos. But by some miracle, it all came together almost as easily as the rest of the writing.

Surprisingly, everything came together fairly well, and I somehow managed my time efficiently enough to have everything just ready by Monday for a Tuesday release on October 31st, which some may know as All Hallow’s Ween. I guess that’s a good sign that everything came together so easily? I’m not used to creating anything where it doesn’t feel like a life or death struggle so I’m just telling myself that it’s a good sign and if I like it and enjoyed doing it, I guess that means someone out there as weird as me will too.

 

Anyway, I’m basically saying I got way too into the Halloween spirit and spent all month working on this new choose your own adventure multimedia website thing (still not sure what to call it which has made trying to sum it on social media tricky). I’m really proud of how it turned out and shocked that I somehow finished it on time and I don’t hate the song.

To conclude this way too long post, in summation, I’m proud of what I have done and you should check out Werewolf House.

 

Thank you for reading you are now my best friend.

Notes on Notes Analysis: Taylor Swift’s “Look What You Made Me Do” is making me do this

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Folks, I have some unfortunate news. Taylor is back on her bullshit. Now possibly more than ever.

BUT, in a classic case of people latching on to the tangible surface details, online critics seem to be missing some of the deeper reasons why the song doesn’t work.

Don’t get me wrong, as a piece of pop culture, “Look What You Made Me Do” is a misstep as well. It sounds like someone forgot that songs like “Blank Space” were supposed to be tongue-in-cheek reactions to tabloids portraying her as some kind of of floozy breaking men’s hearts and sleeping around.

The internet has already chewed up and spit out the already-infamous “Why? Oh, cuz she’s dead!” spoken interlude for good reason—and that’s not even to mention the gossip about the song being about her and Kanye’s feud and her commodification of feminism despite being silent in the wake of the many recent crises of equality… and so on.

I will leave those spicy meatballs to the many other people online that are way smarter than me and can articulate more about this song’s context in the larger culture.

A subject I can talk about is how “Look What You Made Me Do” fails as a song. Sure, the “The old Taylor can’t come to the phone right now” part sounds like it came straight from the damaged mouth of Jared Leto’s Joker, but there’s still a lot to be gleaned from it as a piece of music.

Because, let’s be honest, people would be happy to not give a shit about the try-hard badassness of this song if it wasn’t so disappointing on a musical level. Remember “Shake it Off”? That has some pretty silly stuff in it too but we all were happy to sing and dance along because it worked.

What we’re really talking about when we talk about “Look What You Made Me Do” is a failing of structure.

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Let’s break it down real quick. I’m going to be comparing this song to “Out of the Woods” a lot because they both seem to be trying to accomplish a similar songwriting feat, just with vastly different results. When you simplify it down to its main sections, here is what “Out of the Woods” (and a shitload of other pop songs) looks like:

Verse
Prechorus
Chorus
Verse
Prechorus
Chorus
Bridge
Chorus

You might not be consciously aware of it, but this structure is imprinted on your DNA at this point. Sure, other songs have experimented with the formula to great success, if a pop song wants to immediately grab someone, having a verse/chorus structure is the way to do it. I’m all for experimenting with format, but the truth is, having a basic, well-known structure allows the performer, production, lyrics, and—most important in pop songwriting—the melody to shine.

Now let’s look at the main structure of “Look What You Made Me Do”:

Verse (0:00)
Prechorus (0:45)
Chorus (1:00)
Verse (1:15)
RAP INTERLUDE (1:30)
Prechorus (1:45)
Chorus (2:00)
Bridge (2:15)
Chorus (3:00)

See anything weird in there? In case it’s tough I put the weird thing in all caps and in red font. I’ll give you a second to find it. Take your time, feel have fun and click around on my web blog if you need a second to relax and think it through.

OK, so yeah. The song completely breaks up its flow with a strange spoken interlude where Swift raps about “drama, drama”. And then the song just breezes right on by. This portion doesn’t happen again, there isn’t a 3rd verse where there’s another interlude, someone just decided to completely disrupt the verse/prechorus flow that was set up at the start. Why is that there?

Not only does it interrupt the momentum and heightening of the verse and prechorus relationship, it makes the whole rest of the song chaotic and confusing. It’s like floating out in space without a tether. Reaching out trying to find something to hold onto, some sort of stability as you listen. Thinking, OK, this is a strong melody, is THIS the chorus? No, it’s the bridge. Was the prechorus actually the chorus the whole time? Is this an experimental pop song structure? Who am I? What is this place? Why am I spending so much time and effort writing on a blog no one reads?

There are no clear answers to any of these questions. Even after listening a handful of times to the song, I still had difficulty parsing the structure until I finally mapped it out above.

That interlude absolutely contributes to the song feeling disjointed and weird—and why the infamous “old Taylor’s dead” phone call feels so out of place. At that point there’s little indication of what the song is going to do next. You’re already on the second part of an extended bridge, desperately for something to latch onto when you’re hit with Taylor’s edgy declaration, and BLAMMO that’s the thing that defines the song for everyone that hears it.

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But to dig even deeper (yeah why not, this is my blog I get to type as much as I want), the bizarre “drama, drama” interlude isn’t the only issue with the song’s structure.

Let’s take a look at “Out of the Woods” again. The structure of each section is the same as any pop song you might come across on the radio, but the way it progresses is fairly unique.

Rather than have laying it all out there the first time you hear the chorus, the song progresses and builds with each iteration of its parts. It’s a pretty bold move, because honestly, as we all know, a pop song lives and dies by its hook, and it’s not like you’re gonna be humming “Are we out of the woods yet / Are we out of the woods yet / Are we out of the woods yet” all day after hearing that first chorus. Most songs on the radio are gonna serve you up a big loud pop hook with a catchy melody as soon as possible. But not here. Yet.

Swift and her team had the confidence to start out with something subdued and allow the song to grow, until you get to the final iteration of the chorus, which has the soaring vocals and power that you’d expect in a big pop hook. It’s a bit of delayed gratification that may have not immediately grab a person scrubbing through radio stations listening to only a few seconds of a song at a time, but if you give it the full 4 minutes it requires, it’s an incredibly satisfying experience. It provides those same pop song structure we know, but approaches it in a different way with its more linear build, as opposed to the quiet/loud/quiet/loud progression most pop follows. We’d be here all day if I really went into it, but this progression follows the themes of the song as well, leading to a strong piece of art whose different components all support the same emotional content.

Check out “Turn to Stone” by the Electric Light Orchestra for an example of the linear build approach (found in “Out of the Woods”) being used to create a pop classic.

Every song on 1989 is able to do something similar. Not quite to the same extent, but if you listen to each song, some element is added at the end to make the final chorus climactic, usually Swift ad-libbing on top. A song, like a novel or movie or any other extended piece of art you might want to use, is only as good as its ending. And 1989 is full of songs with consistently satisfying endings.

On the flipside, despite having some strong parts, it’s hard not to walk away from “Look What You Made Me Do” remembering the cringe-worthy phone call portion and not the anti-climactic chorus.

A lot like how the people involved seem to not quite understand what made “Blank Space” interesting lyrically, “Look What You Made Made Me Do” sounds like someone saw that “Out of the Woods” was successful and missed what actually made it memorable—that linear progression. Not the sparse, repetitive chorus.

“Look What You Made Me Do” has a similar approach to most pop at the start, a verse and prechorus that build and ramp up effectively—notice how the vocals in the verse are more spaced out (quarter notes, then into 8th notes), then they progress into rapid fire 16th notes. The verse to prechorus transition underscored by the song introducing a handclap snare for the first time in the prechorus. Before that, the only percussion we hear is some syncopated bass drum in the verse. It’s all an effective build that increases tension beautifully. It put in all that work to grab our attention and get us to anticipate the next section… only to drop into a low-energy, repetitive chorus devoid of any melody (“Look what you made me do / Look what you made me do”). There’s no release. The simple 8th note vocals and 4-on-the-floor beat bring the song to a grinding halt.

But hold up, it might fall flat at first, but that could be OK! As we’ve seen from “Out of the Woods”, Swift has used a low-key chorus as a jumping off point. The problem is, there’s no progression. The climax never comes. With the exception of some percussion and a synth bass line in the final few repetitions, the first chorus just as listless as the last. Even worse, the song devotes a quarter of its run time to a long-ass bridge that has the same effect as the verse, it builds and then fails to provide a release when the chorus hits.

For a song that’s supposed to be about lashing out and getting revenge, the chorus in “Look What You Made Me Do” is sorely lacking in any intensity or propulsion.

So instead of the song unfolding and building on itself into a cathartic ending like “Out of the Woods”, we’re just subjected to more of a chorus that wasn’t satisfying, catchy or very interesting in the first place. The theatricality and propulsion found in the verse and prechorus is sorely missing here. It causes the emotion of the song to be lost, and all of the bitter lyrical content to feel hollow and phony.

I have to commend the bold move of creating a chorus with no melody, but that doesn’t mean it has to be boring. There are infinite ways to add intensity or complexity to a piece of music beyond melody—something memorable that mirror’s the song’s themes. Something that’s not the musical equivalent of having to sneeze but never quite getting it out.

As evidenced by the way it’s being covered online, the most interesting parts of the song are its subject matter and the way it awkwardly fits into the context of Taylor Swift’s image and public persona. That’s fine for some initial internet buzz, but it’s not going to lead to a song that’s still interesting after some other celebrity news takes over our timeline.

What’s especially confusing about this shift is that this songwriting stumble is a new development. Despite working with countless producers and songwriters over the years, Swift’s songs (especially on 1989) retained solid pop composition. It was easy to assume that since she was credited as a co-writer, her contributions were what was keeping the music reliably interesting, even when jumping genres from country to dance-pop.

“Look What You Made Me Do” is no different. It’s got a team of writers including Swift, but it stands apart in just how much of it falls flat musically.

We can only speculate why. Maybe she’s got other things on her mind, or maybe she fell into the same trap as everyone else, focusing on the surface details of the song like the attitude and the subject matter, rather than going down deep and making analyzing how the song comes together as a piece of music.

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Well that’s it, THANKS for reading all of these words. I hope you feel like it was worth your time. Guess what, if you did think that somehow, there’s lots more where that came from. I have so much animal clip art and musical analysis it’s gonna make you wanna hurl.  Or feel free to click around elsewhere on my page and enjoy all the other junk I do.

Rest In Peace, Harris Wittels

My heart goes out to friends and family of Harris Wittels. I’m devastated just as a person who only looked up to him for his jokes and podcast appearances–I can’t imagine what kind of grief they are feeling.

I may have been the only person in the world to see this moment, so it feels important to share:

I saw Harris once in real life. I was waiting in line to see Comedy Bang Bang at the RiotLA festival and he came out of the theater and stood nearby to smoke a cigarette. No one else in line even seemed to notice he was there so I tried to keep my freakout internal, but now I really regret missing my chance to tell him that his jokes were important to me.

Anyway, as he was finishing up his cigarette, he pulled out his phone, wrote something really quick and then went back inside the theater. Minutes later, he came on stage for his Foam Corner segment of the show. He said that he had just written a joke he wanted to share, and then proceeded to do his famous bit: “I hate smoking sections. Unless we’re talking about The Mask with Jim Carrey, in which case the ‘smoking’ section is my favorite part.”

Even though I guess some people would consider it just a dumb little joke, it really felt like I got a personal glimpse at a genius creating something special right in front of me.

Which is also what it felt like to hear him perform on podcasts.

Rest in peace, Harris.

Check out some of my new jokes

Oh hey hello, nice of you to stop on by my online web page. Looks like I got the courage to hop up on the stage again and tell some jokes to an audience full of people. Click below if you’d like to see how that went. At the beginning, there is a special treat for the thousands of loyal readers of this blog! The first joke I told was adapted from a recent blog post. So… that’s fun for everyone.

In conclusion, wrapping things up, ending succinctly, I would just like to say thank you for reading this and please have a fine day today.

To the guy that found my blog by searching “can i lose my panis virginity with my hand”

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I’m not sure how you possibly ended up here with that google search, but I apologize that my dumb jokes about ghosts and endless rumblings about Blues Traveler (probably before your time, but they were a popular guitar and harmonica band in the 90’s) weren’t more help.

On the off chance you found your way back here, I thought I’d write a quick post in case the internet failed you and you never got more info about your inquiry.

So, to answer your question definitively: No. You have to put it in a vagana.

Listen to the demo for Podcast: The Musical Part 1

Apologies if I’m cluttering up anyone’s feed or whatever with all these posts, but this has been a long time coming and I’m excited to finally present Podcast: The Musical in a listenable form! It’s really happening.

The demo for the first part is here. This features 2 of the 10 songs that make up all of Podcast: The Musical as a whole. Check it out right now ASAP ASSAPP:

To see read the full script, learn more about how you can help me make this thing into a better thing, or any other information you could possibly want, feel free to visit PodcastTheMusical.tumblr.com.

Thank you for listening and I hope you enjoy. For any kind of feedback or criticism or inquiries on how you can help, please do not hesitate to contact me. Byyyeee

Read the full script for Podcast: The Musical here

Heeeeyy PSSSssst I have a secret for you my little friend… I have completed a demo for Podcast: The Musical, the project I have been talking about for fucking years already. I did the opening bit and the first two songs so everyone can get a bit of a taste of what the thing will be like.

I wasn’t sure if I wanted to do it, but I figured, why the heck not, I’ll post the whole script online for people to enjoy. The demo I’ll be posting soon is just the beginning of this whole podcast musical nonsense. There are like 7 or 8 other full songs and more than enough dumb jokes and bad puns for even the most pun-hardened individual to enjoy.

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So go ahead and click the pic to read the full script or click here or feel free to even click here if you are feeling dangerous.